Offline70.55.100.139:28015checked 14d ago
Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 19:02 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Development Server?
A gather rate is absent from the name of Development Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on Development Server?
A procedural map is what Development Server runs, generated by the game.
Tags, lists and filters
Where can Development Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Development Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on Development Server?
For the game's server browser, Development Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is Development Server?
The server Development Server is offline at present, with its last appearance 14 days 6 hours ago.
How does Development Server compare in server rankings?
Over the last seven days, Development Server is #14,336 for player hours, placing it in the top 60% of ranked servers.
Server information
What is the uptime and reliability of Development Server?
Last seen 14 days 6 hours ago, Development Server is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 21 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Development Server?
Windows hosts Development Server, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.
What region does Development Server serve?
No region is published by Development Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 70.55.100.139:28015.
Wipe information
What changes on Development Server on wipe day?
The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak.
When does Development Server wipe?
The rhythm of wipes on Development Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 16 days 7 hours ago.
Connect to the server
How can I connect to Development Server?
Open the Rust console with F1, then type client.connect 70.55.100.139:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.