Offline71.171.125.142:28015checked 10d ago
Electrical Test Site 67
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:06 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Electrical Test Site 67 use?
The name of Electrical Test Site 67 does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.
What map is used on Electrical Test Site 67?
A procedural map, generated by the game, runs on Electrical Test Site 67.
Tags, lists and filters
Where can Electrical Test Site 67 be found in Rust Player Count lists and filters?
These Rust Player Count lists include Electrical Test Site 67: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Electrical Test Site 67?
These are the tags Electrical Test Site 67 publishes for the game's server browser: gmvanilla (Game mode): Unmodified survival gameplay; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
What is the player count on Electrical Test Site 67?
Currently offline, Electrical Test Site 67 was last seen 10 days 14 hours ago.
Where does Electrical Test Site 67 sit in the rankings?
Electrical Test Site 67 is in the top 71% of all ranked servers with a rank of #15,940 for player hours over the past seven days.
About the server
What is the online status and reliability of Electrical Test Site 67?
Electrical Test Site 67 is down at the moment and was last seen 10 days 14 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Electrical Test Site 67?
Rust network protocol 2634 and build 166652 on Linux is what Electrical Test Site 67 uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Electrical Test Site 67?
There is no region published by Electrical Test Site 67. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 71.171.125.142:28015.
Wipe schedule
What changes on Electrical Test Site 67 on wipe day?
The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
How often does Electrical Test Site 67 wipe?
Too few wipes are recorded for Electrical Test Site 67 to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 10 days 14 hours ago.
Join the server
What is the process to join Electrical Test Site 67?
Joining is done by opening the console (F1) and running client.connect 71.171.125.142:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp0
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.