Rust Player Count
37,821 playing now

Online71.176.38.233:28015checked 13m ago

My Local Dev Server

Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #3,408 top 15%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75109:0019:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:21 UTC10d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average 218/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average 126/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 212/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average 137/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 27/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average 135/ 175

Quick answers

from the figures on this page

Rules and settings

What are the server rules for My Local Dev Server?

No gather rate appears in the name of My Local Dev Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is off.

What is the map on My Local Dev Server?

A procedural map is what My Local Dev Server runs, generated by the game.

Tags, lists and filters

Where can My Local Dev Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include My Local Dev Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on My Local Dev Server?

These are the tags My Local Dev Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is My Local Dev Server?

Right now, 1 players are on My Local Dev Server, which has 10 slots. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 09:00 UTC, with an average of 1 players.

What position does My Local Dev Server hold among Rust servers?

For player hours in the last seven days, My Local Dev Server ranks #3,408 and is in the top 15% of all ranked servers.

Server information

What is the online status and reliability of My Local Dev Server?

My Local Dev Server is currently online. It was up 98% of the time over the last 7 full days, 165 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for My Local Dev Server?

Rust network protocol 2634 and build 167398 on Windows is what My Local Dev Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does My Local Dev Server serve?

There is no region published by My Local Dev Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 71.176.38.233:28015.

Wipe days

What happens on My Local Dev Server when a wipe occurs?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does My Local Dev Server follow?

The rhythm of wipes on My Local Dev Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 10 days 16 hours ago.

How to join

What is the process to join My Local Dev Server?

Open the Rust console with F1, then type client.connect 71.176.38.233:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.