Rust Player Count
108,614 playing now

Online71.193.134.10:28015checked 12m ago

Rust Decoder Test - Private LAN

Players now 0/ 4 0% full
7-day average 0 peak 1
Rank #12,956 top 59%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75102:0016:0021:0003:0008:0013:00Wiped Fri 16 Oct, 02:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 350 on average 464/ 500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 281 on average 85/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 268 on average 298/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 263 on average 329/ 350
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average 588/ 600
Rustoria.co - EU MainEU · groups of 16+ · weekly · 251 on average 553/ 575

Quick answers

from the figures on this page

Settings and map

What are the server rules for Rust Decoder Test - Private LAN?

The name of Rust Decoder Test - Private LAN does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on Rust Decoder Test - Private LAN?

A procedural map, generated by the game, runs on Rust Decoder Test - Private LAN.

Tags and filters

Where can Rust Decoder Test - Private LAN be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Decoder Test - Private LAN: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on Rust Decoder Test - Private LAN?

These are the tags Rust Decoder Test - Private LAN publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Rust Decoder Test - Private LAN?

With 4 slots, Rust Decoder Test - Private LAN has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 05:00 UTC, with an average of 1 players.

Where does Rust Decoder Test - Private LAN sit in the rankings?

Over the last seven days, Rust Decoder Test - Private LAN is #12,956 for player hours, placing it in the top 59% of ranked servers.

About the server

What is the online status and reliability of Rust Decoder Test - Private LAN?

You can find Rust Decoder Test - Private LAN online at the moment. Rust Player Count recorded it for the first time on 16 October 2026.

What Rust version is used on Rust Decoder Test - Private LAN?

On Windows, Rust Decoder Test - Private LAN runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Decoder Test - Private LAN serve?

A region is not published by Rust Decoder Test - Private LAN. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 71.193.134.10:28015.

Wipe information

What wipe pattern does Rust Decoder Test - Private LAN follow?

The rhythm of wipes on Rust Decoder Test - Private LAN cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 35 hours ago.

How to join

How can I connect to Rust Decoder Test - Private LAN?

Open the Rust console with F1, then type client.connect 71.193.134.10:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players 4 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.