Rust Player Count
90,318 playing now

OfflineNA71.7.226.232:28015checked 2h ago

Map_Generator_1

monthly wipes moddedcarbonpve
Players now 0/ ?
7-day average 0 peak 1
Rank #13,667 top 61% · #1440 in NA
Last wipe 2h ago monthly schedule
Next wipe 23d 0h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75116:0017:0018:0020:0015:0016:00Wiped Mon 12 Oct, 16:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence

Usual gap 0.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

23d 0hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Tue 29 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:46 UTC3h ago – – running 0
Mon 12 Oct, 16:26 UTC1d ago – – – 0
Tue 29 Sep, 13:25 UTC14d ago 1 held half 13.1 days 1
Tue 29 Sep, 00:17 UTC14d ago 1 – 0.5 days 0
Mon 28 Sep, 18:05 UTC15d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 72/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 48/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 57/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average 37/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 43/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average 24/ 420

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Map_Generator_1?

No gather rate appears in the name of Map_Generator_1. Up to 8 players per group, which is the game's default. roleplay is the game mode, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

Which map is running on Map_Generator_1?

A procedural map, generated by the game, runs on Map_Generator_1.

Server tags

Where can Map_Generator_1 be found in Rust Player Count lists and filters?

These Rust Player Count lists include Map_Generator_1: Best Rust roleplay servers, Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you interpret the tags on Map_Generator_1?

The game's server browser reads these tags from Map_Generator_1: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Map_Generator_1?

The server Map_Generator_1 is offline at present, with its last appearance 2 hours ago. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 1 players.

How does Map_Generator_1 compare in server rankings?

For player hours in the last seven days, Map_Generator_1 is #13,667 overall, #1,440 in North America, and in the top 61% of all ranked servers.

About the server

What is the uptime and reliability of Map_Generator_1?

Last seen 2 hours ago, Map_Generator_1 is offline right now. In the last 7 full days, it was up for 5 of 168 hours, which is 3% uptime. Its first appearance in Rust Player Count was on 28 September 2026.

What is the Rust version for Map_Generator_1?

Rust network protocol 2634 and build 167584 on Linux is what Map_Generator_1 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Map_Generator_1 serve?

In North America, Map_Generator_1 lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 71.7.226.232:28015.

Wipe schedule

What changes on Map_Generator_1 on wipe day?

Recent wipes saw an average peak of 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does Map_Generator_1 wipe?

Monthly force wipes are the sole wipes on Map_Generator_1. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 2 hours ago. The tags show a wipe schedule set to monthly.

Join the server

What steps are needed to join Map_Generator_1?

Open the Rust console with F1, then type client.connect 71.7.226.232:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^m,^r,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.