Offline72.231.198.107:28015checked 7d ago
FunPvE Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:04 UTC10d ago | 1 | – | running | 0 |
| Sat 3 Oct, 04:20 UTC12d ago | 1 | – | 1.1 days | 1 |
| Fri 2 Oct, 17:48 UTC12d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 19:08 UTC14d ago | 1 | – | 1.9 days | 1 |
| Tue 29 Sep, 06:14 UTC15d ago | 1 | – | 1.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does FunPvE Test use?
A gather rate is absent from the name of FunPvE Test. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on FunPvE Test?
The game generates a procedural map of size 4,500 with seed 1586544950 for FunPvE Test. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can FunPvE Test be found in Rust Player Count lists and filters?
These Rust Player Count lists include FunPvE Test: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on FunPvE Test?
The game's server browser reads these tags from FunPvE Test: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is FunPvE Test?
The server FunPvE Test is offline at present, with its last appearance 7 days 20 hours ago.
Where does FunPvE Test sit in the rankings?
FunPvE Test is in the top 71% of all ranked servers with a rank of #15,960 for player hours over the past seven days.
About the server
How reliable is FunPvE Test, and is it online?
FunPvE Test is down at the moment and was last seen 7 days 20 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 24 September 2026 is when Rust Player Count first saw it.
What is the Rust version for FunPvE Test?
Windows hosts FunPvE Test, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find FunPvE Test?
There is no region published by FunPvE Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 72.231.198.107:28015.
Wipe information
What changes on FunPvE Test on wipe day?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
How often does FunPvE Test wipe?
Wipes on FunPvE Test come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 10 days 21 hours ago.
Join the server
What steps are needed to join FunPvE Test?
Open the Rust console with F1, then type client.connect 72.231.198.107:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.