Rust Player Count
46,018 playing now

OnlineNA72.34.60.40:29015checked 8m ago

PRIVATE

weekly wipes moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 2
Rank #10,778 top 48% · #1333 in NA
Last wipe 7d ago weekly schedule
Next wipe 6d 22h Tue 20 Oct, 23:17 UTC

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 48% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 23:17 UTC, in 6d 22h. Its weekly schedule tag · low confidence

Usual gap 2.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

6d 22hTue 20 Oct, 23:17 UTC
13d 22hTue 27 Oct, 23:17 UTC
20d 22hTue 3 Nov, 23:17 UTC
22d 17hThu 5 Nov, 19:00 UTC FW
27d 22hTue 10 Nov, 23:17 UTC
34d 22hTue 17 Nov, 23:17 UTC
41d 22hTue 24 Nov, 23:17 UTC

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:17 UTC7d ago 1 – running 0
Fri 2 Oct, 08:52 UTC11d ago 0 – 4.6 days 0
Thu 24 Sep, 05:25 UTC19d ago 1 halved by day 4 8.1 days 0
Wed 23 Sep, 03:09 UTC20d ago 1 – 1.1 days 0
Tue 22 Sep, 09:14 UTC21d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 19/ 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average 8/ 150
Rusty CageNA · groups of 10+ · weekly · 1 on average 1/ 50
Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average 54/ 250
Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average 56/ 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 160 on average 603/ 650

Quick answers

from the figures on this page

Settings and map

What are the server rules for PRIVATE?

No gather rate appears in the name of PRIVATE. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on PRIVATE?

A procedural map of size 4,500 is what PRIVATE runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags and filters

Where can PRIVATE be found in Rust Player Count lists and filters?

These Rust Player Count lists include PRIVATE: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on PRIVATE?

For the game's server browser, PRIVATE publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^w (Weekly): Wipes are weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does PRIVATE have?

With 10 slots, PRIVATE has 0 players at the moment. With a peak of 2, the average over seven days is 0 players. The busiest time in the last 48 hours was 02:00 UTC, with an average of 0 players.

Where does PRIVATE sit in the rankings?

PRIVATE ranks #10,778 for player hours over the past seven days, #1,333 in North America, and is in the top 48% of all ranked servers.

Server information

How reliable is PRIVATE, and is it online?

You can find PRIVATE online at the moment. It reports an uptime that puts the last restart at roughly 4 days 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 22 September 2026.

What is the Rust version for PRIVATE?

Windows hosts PRIVATE, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does PRIVATE serve?

In North America, PRIVATE lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 72.34.60.40:29015.

Is PRIVATE lag-free?

The server ran at an average of 83 fps over the last 48 hours, never falling below 42. The highest entity count was 39,118, covering buildings, deployables and all other objects. Peak memory use was 4,004 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on PRIVATE on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 4.

When does PRIVATE wipe?

The prediction follows its tag because too few of PRIVATE's wipes are recorded to confirm the schedule. Tuesday 20 October at 23:17 UTC is when the next wipe is due. The present world dates from 7 days 1 hours ago. Its tags show wipes happening every week.

Join the server

What is the process to join PRIVATE?

Open the Rust console with F1, then type client.connect 72.34.60.40:29015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly Wipes are weekly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.