Rust Player Count
59,070 playing now

Online72.49.55.243:28015checked 12m ago

True Vanilla

Players now 0/ 10 0% full
7-day average 0 peak 2
Rank #7,085 top 32%
Last wipe 12d ago no schedule published
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5213:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:58 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 487/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 318/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 148/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 269/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 37/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 265/ 325

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern True Vanilla?

No gather rate appears in the name of True Vanilla. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on True Vanilla?

True Vanilla runs a procedural map of size 4,500 with seed 1442890237, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can True Vanilla be found in Rust Player Count lists and filters?

These Rust Player Count lists include True Vanilla: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on True Vanilla convey?

For the game's server browser, True Vanilla publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on True Vanilla?

0 of 10 slots are filled on True Vanilla right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 02:00 UTC, with an average of 2 players.

How does True Vanilla compare in server rankings?

Over the last seven days, True Vanilla is #7,085 for player hours, placing it in the top 32% of ranked servers.

Server information

What is the uptime and reliability of True Vanilla?

Right now, True Vanilla is up. The uptime it gives suggests it restarted about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on True Vanilla?

Rust network protocol 2634 and build 167781 on Windows is what True Vanilla uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find True Vanilla?

A region is not published by True Vanilla. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 72.49.55.243:28015.

Is True Vanilla lag-free?

Over the last 48 hours, the average server fps was 84, and it never dropped below 58. The highest entity count was 114,787, covering buildings, deployables and all other objects. At its highest, it used 3,911 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on True Vanilla during a wipe?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 7 hours in.

How often does True Vanilla wipe?

The only wipes for True Vanilla are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 12 hours ago.

How to join

What steps are needed to join True Vanilla?

To get in, press F1 in Rust and enter client.connect 72.49.55.243:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at http://nky-it.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.