Rust Player Count
42,245 playing now

Offline73.35.47.125:28015checked 3d ago

HighMiles Map Testing Server

moddedoxide
Players now 0/ 5 0% full
7-day average 1 peak 1
Rank #12,670 top 57%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:21 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 22/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 17/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 13/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does HighMiles Map Testing Server use?

A gather rate is absent from the name of HighMiles Map Testing Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on HighMiles Map Testing Server?

A procedural map is what HighMiles Map Testing Server runs, generated by the game.

Server tags

Where can HighMiles Map Testing Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include HighMiles Map Testing Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on HighMiles Map Testing Server?

For the game's server browser, HighMiles Map Testing Server publishes: gmvanilla (Game mode): Survival in its vanilla form; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on HighMiles Map Testing Server?

HighMiles Map Testing Server is offline at the moment; the last time it was seen was 3 days 10 hours ago. With a peak of 1, the average over seven days is 1 players.

How does HighMiles Map Testing Server compare in server rankings?

HighMiles Map Testing Server is in the top 57% of all ranked servers with a rank of #12,670 for player hours over the past seven days.

Server information

What is the uptime and reliability of HighMiles Map Testing Server?

HighMiles Map Testing Server is down at the moment and was last seen 3 days 10 hours ago. For the last 3 full days, it was online for 0 of 72 hours, a 0% uptime. Its first appearance in Rust Player Count was on 11 October 2026.

What Rust version is used on HighMiles Map Testing Server?

On Windows, HighMiles Map Testing Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of HighMiles Map Testing Server?

A region is not published by HighMiles Map Testing Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 73.35.47.125:28015.

Wipe schedule

What happens on HighMiles Map Testing Server when a wipe occurs?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in.

How often does HighMiles Map Testing Server wipe?

Too few wipes are recorded for HighMiles Map Testing Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 3 days 11 hours.

Join the server

How can I connect to HighMiles Map Testing Server?

Joining is done by opening the console (F1) and running client.connect 73.35.47.125:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.