Rust Player Count
56,275 playing now

Offline74.208.108.126:28015checked 1d ago

Lost in Rust

Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #12,625 top 57%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75114:0015:0017:0018:0020:0021:00Wiped Mon 12 Oct, 14:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0015:0017:0018:0020:0021:00Wiped Mon 12 Oct, 14:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep5 Oct9 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 9.2 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:40 UTC1d ago – – running 0
Sat 3 Oct, 09:26 UTC11d ago 1 halved by day 3 9.2 days 0
Tue 22 Sep, 20:24 UTC21d ago 1 halved by day 1 10.5 days 0
Sun 20 Sep, 21:11 UTC23d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average 484/ 500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average 321/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 156/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average 241/ 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 30/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average 254/ 300

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Lost in Rust?

The name of Lost in Rust does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Lost in Rust?

The game generates a procedural map of size 4,000 with seed 9999999 for Lost in Rust. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Lost in Rust be found in Rust Player Count lists and filters?

The Rust Player Count lists that Lost in Rust fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on Lost in Rust?

The game's server browser reads these tags from Lost in Rust: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Lost in Rust?

Currently offline, Lost in Rust was last seen 38 hours ago. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 14:00 UTC.

What position does Lost in Rust hold among Rust servers?

Lost in Rust is in the top 57% of all ranked servers with a rank of #12,625 for player hours over the past seven days.

Server details

What is the uptime and reliability of Lost in Rust?

Last seen 38 hours ago, Lost in Rust is offline right now. The uptime it gives suggests it restarted about 5 hours ago. In the last 7 full days, it was up for 79 of 168 hours, which is 47% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Lost in Rust?

Rust network protocol 2634 and build 167584 on Linux is what Lost in Rust uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Lost in Rust?

No region is published by Lost in Rust. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 74.208.108.126:28015.

What is the performance like on Lost in Rust?

Over the last 48 hours, the average server fps was 142, and it never dropped below 115. The maximum number of entities it carried was 92,531, which includes buildings, deployables and everything else. Memory usage reached up to 2,020 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Lost in Rust when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 2.

When does Lost in Rust wipe?

Wipes on Lost in Rust come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 45 hours ago.

Join the server

What is the process to join Lost in Rust?

To get in, press F1 in Rust and enter client.connect 74.208.108.126:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.