Online74.208.40.207:28015checked 8m ago
THOR
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for THOR?
A gather rate is absent from the name of THOR. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on THOR?
The game generates a procedural map of size 2,000 with seed 20261019 for THOR. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can THOR be found in Rust Player Count lists and filters?
These Rust Player Count lists include THOR: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What information do the tags on THOR convey?
For the game's server browser, THOR publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on THOR?
With 10 slots, THOR has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.
How does THOR compare in server rankings?
THOR is in the top 59% of all ranked servers with a rank of #12,687 for player hours over the past seven days.
Server details
What is the online status and reliability of THOR?
Right now, THOR is up. It reports an uptime that puts the last restart at roughly 2 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. 19 October 2026 is when Rust Player Count first saw it.
What Rust version is used on THOR?
Rust network protocol 2634 and build 167781 on Linux is what THOR uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does THOR serve?
A region is not published by THOR. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 74.208.40.207:28015.
What is the performance like on THOR?
In the last 48 hours, it averaged 229 server fps, with a low of 174. The maximum number of entities it carried was 13,873, which includes buildings, deployables and everything else. At its highest, it used 1,261 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What wipe pattern does THOR follow?
With so few of THOR's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 39 hours ago.
Join the server
What is the process to join THOR?
Open the Rust console with F1, then type client.connect 74.208.40.207:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.