Rust Player Count
99,635 playing now

Online74.208.73.25:28015checked 11m ago

IONOS Rust Server [Carbon]

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #15,324 top 69%
Last wipe 22h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75115:0019:0023:0004:0008:0012:00Wiped Sat 17 Oct, 15:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0019:0023:0004:0008:0012:00Wiped Sat 17 Oct, 15:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
bro-testriggroups of 8+ · 615 on average 17/ 100
ShockRust | Blue | NoLimitno group limit · 128 on average 289/ 400
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on average 176/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 96 on average 127/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average 410/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on average 33/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for IONOS Rust Server [Carbon]?

A gather rate is absent from the name of IONOS Rust Server [Carbon]. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on IONOS Rust Server [Carbon]?

A procedural map of size 3,000 is what IONOS Rust Server [Carbon] runs, generated by the game with seed 133742. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can IONOS Rust Server [Carbon] be found in Rust Player Count lists and filters?

These Rust Player Count lists include IONOS Rust Server [Carbon]: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on IONOS Rust Server [Carbon] convey?

These are the tags IONOS Rust Server [Carbon] publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on IONOS Rust Server [Carbon]?

With 50 slots, IONOS Rust Server [Carbon] has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 0 players.

How does IONOS Rust Server [Carbon] compare in server rankings?

IONOS Rust Server [Carbon] is in the top 69% of all ranked servers with a rank of #15,324 for player hours over the past seven days.

About the server

How reliable is IONOS Rust Server [Carbon], and is it online?

Right now, IONOS Rust Server [Carbon] is up. The uptime it gives suggests it restarted about 20 hours ago. Rust Player Count recorded it for the first time on 17 October 2026.

What Rust version is used on IONOS Rust Server [Carbon]?

Rust network protocol 2634 and build 167781 on Linux is what IONOS Rust Server [Carbon] uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of IONOS Rust Server [Carbon]?

No region is published by IONOS Rust Server [Carbon]. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 74.208.73.25:28015.

Is IONOS Rust Server [Carbon] lag-free?

Over the last 48 hours, the average server fps was 173, and it never dropped below 126. Up to 48,621 entities were present, including buildings, deployables and other world objects. Peak memory use was 1,851 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does IONOS Rust Server [Carbon] wipe?

With so few of IONOS Rust Server [Carbon]'s wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 22 hours.

Join the server

What steps are needed to join IONOS Rust Server [Carbon]?

To get in, press F1 in Rust and enter client.connect 74.208.73.25:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.