Rust Player Count
60,639 playing now

Offline74.244.31.245:28025checked 10h ago

Peace, Then War

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 4
Rank #5,160 top 23%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5222:0005:0013:0020:0004:0011:00

Hourly average and peak, UTC.

Server performance

02040608022:0005:0013:0020:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 25 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctSun 6 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:43 UTC FW13d ago 5 – running 0
Sun 6 Sep, 19:56 UTC38d ago 3 halved by day 8 25 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 58/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 76/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 30/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Peace, Then War?

No gather rate appears in the name of Peace, Then War. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on Peace, Then War?

Peace, Then War runs a procedural map of size 4,800 with seed 2056159002, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Peace, Then War be found in Rust Player Count lists and filters?

The Rust Player Count lists that Peace, Then War fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Peace, Then War?

These are the tags Peace, Then War publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does Peace, Then War have?

The server Peace, Then War is offline at present, with its last appearance 10 hours ago. The average player count for the last seven days is 0, and the highest point was 4. The busiest time in the last 48 hours was 18:00 UTC, with an average of 2 players.

What position does Peace, Then War hold among Rust servers?

Peace, Then War is in the top 23% of all ranked servers with a rank of #5,160 for player hours over the past seven days.

Server details

What is the uptime and reliability of Peace, Then War?

Last seen 10 hours ago, Peace, Then War is offline right now. The uptime it gives suggests it restarted about 53 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Peace, Then War?

Rust network protocol 2634 and build 166494 on Windows is what Peace, Then War uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Peace, Then War?

No region is published by Peace, Then War. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 74.244.31.245:28025.

How well does Peace, Then War perform?

Over the last 48 hours, the average server fps was 43, and it never dropped below 23. The maximum number of entities it carried was 189,557, which includes buildings, deployables and everything else. Memory usage reached up to 8,092 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on Peace, Then War during a wipe?

Across its recent wipes, the busiest times averaged 4 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 8.

What wipe pattern does Peace, Then War follow?

With so few of Peace, Then War's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 13 days 1 hours ago.

Join the server

How can I connect to Peace, Then War?

To get in, press F1 in Rust and enter client.connect 74.244.31.245:28025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.