Rust Player Count
73,165 playing now

Online74.50.78.119:26017checked 13m ago

GodlikeHost Server

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #11,084 top 50%
Last wipe 23h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75114:0018:0023:0003:0008:0012:00Wiped Tue 13 Oct, 14:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608014:0018:0023:0003:0008:0012:00Wiped Tue 13 Oct, 14:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 202/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 187/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 50/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 55/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern GodlikeHost Server?

No gather rate appears in the name of GodlikeHost Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on GodlikeHost Server?

The game generates a procedural map of size 4,500 with seed 1337 for GodlikeHost Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags and filters

Where can GodlikeHost Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that GodlikeHost Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on GodlikeHost Server?

These are the tags GodlikeHost Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on GodlikeHost Server?

With 100 slots, GodlikeHost Server has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.

Where does GodlikeHost Server sit in the rankings?

Over the last seven days, GodlikeHost Server is #11,084 for player hours, placing it in the top 50% of ranked servers.

About the server

What is the online status and reliability of GodlikeHost Server?

GodlikeHost Server is currently online. The uptime it gives suggests it restarted about 21 hours ago. 13 October 2026 is when Rust Player Count first saw it.

What is the Rust version for GodlikeHost Server?

On Linux, GodlikeHost Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find GodlikeHost Server?

There is no region published by GodlikeHost Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 74.50.78.119:26017.

How well does GodlikeHost Server perform?

Over the last 48 hours, the average server fps was 59, and it never dropped below 39. The maximum number of entities it carried was 79,321, which includes buildings, deployables and everything else. Memory usage reached up to 3,528 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

When does GodlikeHost Server wipe?

The rhythm of wipes on GodlikeHost Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 23 hours.

How to join

What is the process to join GodlikeHost Server?

Joining is done by opening the console (F1) and running client.connect 74.50.78.119:26017. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.