Rust Player Count
95,204 playing now

OnlineNA74.79.73.121:28015checked 10m ago

[US] Skippy's Test Lab | 5x | PVE |

5x monthly wipes vanillamoddedcarbon
Players now 1/ 20 5% full
7-day average 0 peak 1
Rank #12,328 top 56% · #1413 in NA
Last wipe 14d ago monthly schedule
Next wipe 18d 20h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75105:0006:0007:0008:0020:00

Hourly average and peak, UTC.

Server performance

05010015020005:0006:0007:0008:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 56% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 5 on average 3/ 200
Builders Like UsNA · groups of 32+ · monthly · 3 on average 6/ 125
TURBOSBLAST! US MONTHLY|PVP|CUSTOM Loot|24/7 DeepSea/Build| NEWNA · groups of 16+ · monthly · 1 on average 0/ 200
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 97 on average 117/ 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 14 on average 14/ 150
Together We Rust | Build ServerNA · groups of 8+ · 2 on average 2/ 125

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [US] Skippy's Test Lab | 5x | PVE |?

[US] Skippy's Test Lab | 5x | PVE | sets its gather rate to 5x, as its name states. Groups are capped at 8 players, the default in the game. The server runs build & creative, no gathering, just sandbox building. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What map is used on [US] Skippy's Test Lab | 5x | PVE |?

The game generates a procedural map of size 4,500 with seed 1337 for [US] Skippy's Test Lab | 5x | PVE |. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags, lists and filters

Where can [US] Skippy's Test Lab | 5x | PVE | be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] Skippy's Test Lab | 5x | PVE |: Rust build and creative servers, 5x Rust servers, Modded Rust servers, Rust creative servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How should you interpret the tags on [US] Skippy's Test Lab | 5x | PVE |?

These are the tags [US] Skippy's Test Lab | 5x | PVE | publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on [US] Skippy's Test Lab | 5x | PVE |?

With 20 slots, [US] Skippy's Test Lab | 5x | PVE | has 1 players at the moment. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 08:00 UTC.

Where does [US] Skippy's Test Lab | 5x | PVE | sit in the rankings?

In the last seven days, [US] Skippy's Test Lab | 5x | PVE | is #12,328 for player hours, #1,413 in North America, and within the top 56% of ranked servers.

About the server

How reliable is [US] Skippy's Test Lab | 5x | PVE |, and is it online?

You can find [US] Skippy's Test Lab | 5x | PVE | online at the moment. Based on the uptime it reports, the last restart was about 17 hours ago. Its first appearance in Rust Player Count was on 17 October 2026.

What is the Rust version for [US] Skippy's Test Lab | 5x | PVE |?

On Windows, [US] Skippy's Test Lab | 5x | PVE | runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [US] Skippy's Test Lab | 5x | PVE |?

Its NA tag shows [US] Skippy's Test Lab | 5x | PVE | lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 74.79.73.121:28015.

Is [US] Skippy's Test Lab | 5x | PVE | lag-free?

In the last 48 hours, it averaged 106 server fps, with a low of 94. The maximum number of entities it carried was 85,527, which includes buildings, deployables and everything else. Peak memory use was 3,384 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

How often does [US] Skippy's Test Lab | 5x | PVE | wipe?

The next wipe for [US] Skippy's Test Lab | 5x | PVE | is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 14 days 22 hours. Its tags declare wipes on a monthly schedule.

Connect to the server

What steps are needed to join [US] Skippy's Test Lab | 5x | PVE |?

Joining is done by opening the console (F1) and running client.connect 74.79.73.121:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,^c,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^c
Creative Sandbox mode: build freely, without gathering resources.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.