Rust Player Count
50,523 playing now

OnlineNA75.111.8.80:28015checked 9m ago

Bigfoot Island

monthly wipes moddedoxidepve
Players now 1/ 69 1% full
7-day average 1 peak 5
Rank #3,784 top 17% · #677 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 19h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

22d 19hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 92/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 64/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 77/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average 46/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 59/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 47/ 420

Quick answers

from the figures on this page

Settings and map

What configuration does Bigfoot Island use?

The name of Bigfoot Island does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Bigfoot Island?

Bigfoot Island runs a procedural map of size 5,000 with seed 1851427332, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Bigfoot Island be found in Rust Player Count lists and filters?

The Rust Player Count lists that Bigfoot Island fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Bigfoot Island?

These are the tags Bigfoot Island publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp69 (Max players): 69 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Bigfoot Island have?

1 of 69 slots are filled on Bigfoot Island right now. The average player count for the last seven days is 1, and the highest point was 5. The busiest time in the last 48 hours was 18:00 UTC, with an average of 2 players.

Where does Bigfoot Island sit in the rankings?

In the last seven days, Bigfoot Island is #3,784 for player hours, #677 in North America, and within the top 17% of ranked servers.

About the server

How reliable is Bigfoot Island, and is it online?

Bigfoot Island is currently online. The uptime it gives suggests it restarted about 40 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Bigfoot Island?

On Windows, Bigfoot Island runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Bigfoot Island?

Its NA tag shows Bigfoot Island lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 75.111.8.80:28015.

How well does Bigfoot Island perform?

In the last 48 hours, it averaged 96 server fps, with a low of 53. The highest entity count was 163,370, covering buildings, deployables and all other objects. Memory usage reached up to 6,049 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on Bigfoot Island when a wipe occurs?

Recent wipes saw an average peak of 3 players. 6 hours after the latest wipe, the crowd hit its peak.

How often does Bigfoot Island wipe?

The only wipes for Bigfoot Island are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 6 hours. Its tags declare wipes on a monthly schedule.

How to join

What is the process to join Bigfoot Island?

Joining is done by opening the console (F1) and running client.connect 75.111.8.80:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/Ps5TxDP6rr.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp69
Max players 69 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.