Rust Player Count
71,374 playing now

Online75.133.62.211:28015checked 11m ago

Dustsackies Rust Server

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #10,073 top 45%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 25% else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:18 UTC3d ago 1 – running 0
Sat 10 Oct, 16:37 UTC3d ago 1 – 0.3 days 0
Sun 4 Oct, 13:14 UTC10d ago 1 halved by day 2 6.1 days 0
Fri 2 Oct, 09:10 UTC12d ago 1 held half 2.2 days 0
Sat 26 Sep, 22:24 UTC17d ago 1 halved by day 1 5.4 days 1
Sun 20 Sep, 21:09 UTC23d ago 1 halved by day 1 6.1 days 1
Sat 19 Sep, 20:18 UTC24d ago 1 – 1 days 0
Fri 18 Sep, 20:21 UTC25d ago 1 – 1 days 0
Tue 15 Sep, 20:56 UTC28d ago 1 held half 3 days 0
Tue 15 Sep, 00:36 UTC29d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 199/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 183/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 50/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 54/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Dustsackies Rust Server?

A gather rate is absent from the name of Dustsackies Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What map is used on Dustsackies Rust Server?

The game generates a procedural map of size 4,500 with seed 1 for Dustsackies Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Dustsackies Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Dustsackies Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Dustsackies Rust Server convey?

The game's server browser reads these tags from Dustsackies Rust Server: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Dustsackies Rust Server?

With 50 slots, Dustsackies Rust Server has 0 players at the moment. With a peak of 1, the average over seven days is 0 players.

How does Dustsackies Rust Server compare in server rankings?

For player hours in the last seven days, Dustsackies Rust Server ranks #10,073 and is in the top 45% of all ranked servers.

Server information

What is the uptime and reliability of Dustsackies Rust Server?

You can find Dustsackies Rust Server online at the moment. It reports an uptime that puts the last restart at roughly 2 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Dustsackies Rust Server?

Rust network protocol 2634 and build 167781 on Windows is what Dustsackies Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Dustsackies Rust Server?

There is no region published by Dustsackies Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 75.133.62.211:28015.

Is Dustsackies Rust Server lag-free?

In the last 48 hours, it averaged 107 server fps, with a low of 36. Up to 145,702 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,144 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on Dustsackies Rust Server when a wipe occurs?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 25% of recent wipes. Otherwise, it dropped below half by day 1.

When does Dustsackies Rust Server wipe?

No next wipe can be predicted for Dustsackies Rust Server, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 3 days 14 hours ago.

Connect to the server

How can I connect to Dustsackies Rust Server?

Joining is done by opening the console (F1) and running client.connect 75.133.62.211:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.