Rust Player Count
38,441 playing now

OfflineNA75.152.124.190:28025checked 13d ago

Pristine_test 11

biweekly wipes vanillaoxidepremium
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #16,817 top 70% · #1681 in NA
Last wipe 16d ago biweekly schedule
Next wipe 11d 0h Sun 25 Oct, 03:46 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 03:46 UTC, in 11d 0h. Its biweekly schedule tag · low confidence

Usual gap 0.5 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

11d 0hSun 25 Oct, 03:46 UTC
22d 15hThu 5 Nov, 19:00 UTC FW
25d 0hSun 8 Nov, 03:46 UTC
39d 0hSun 22 Nov, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC16d ago 0 – running 0
Sat 26 Sep, 16:53 UTC17d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 73 on average 100/ 200
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 36 on average 24/ 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 36 on average 31/ 200
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 31 on average 18/ 100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 19 on average 14/ 200
Gringers Solo Only | Noob Friendly Oct 1NA · groups of 8+ · biweekly · 14 on average 6/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern Pristine_test 11?

A gather rate is absent from the name of Pristine_test 11. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Plugins: Oxide. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. You need Rust premium to connect. VAC is on, Valve's anti-cheat.

What map is used on Pristine_test 11?

Pristine_test 11 runs a procedural map of size 3,750 with seed 333930437, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Pristine_test 11 be found in Rust Player Count lists and filters?

These Rust Player Count lists include Pristine_test 11: Best Rust PvE servers, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you interpret the tags on Pristine_test 11?

The game's server browser reads these tags from Pristine_test 11: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^q (Premium): You need Rust premium to connect; ^o (Oxide): The plugin framework Oxide (uMod) is in use; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Pristine_test 11?

The server Pristine_test 11 is offline at present, with its last appearance 13 days 9 hours ago.

What position does Pristine_test 11 hold among Rust servers?

In the last seven days, Pristine_test 11 is #16,817 for player hours, #1,681 in North America, and within the top 70% of ranked servers.

Server information

How reliable is Pristine_test 11, and is it online?

Pristine_test 11 is down at the moment and was last seen 13 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 20 September 2026.

What is the Rust version for Pristine_test 11?

On Linux, Pristine_test 11 runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Pristine_test 11 serve?

Its NA tag shows Pristine_test 11 lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 75.152.124.190:28025.

Wipe information

What happens on Pristine_test 11 when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Pristine_test 11 wipe?

The schedule cannot be confirmed from the few Pristine_test 11 wipes recorded, so the prediction is based on its tag. On Sunday 25 October at 03:46 UTC the next wipe is expected. The world in play was created 16 days 23 hours ago. A biweekly wipe schedule appears in its tags.

Join the server

What steps are needed to join Pristine_test 11?

Open the Rust console with F1, then type client.connect 75.152.124.190:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You need Rust premium to connect. https://discord.com/invite/gHS4jpZEWr is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^q
Premium You need Rust premium to connect.
^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.