Rust Player Count
89,706 playing now

Offline75.186.19.63:28015checked 2d ago

My Rust server | Powered by AMP

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 17d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 20:33 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 146/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 203/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 101/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 40/ 1000
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average 83/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does My Rust server | Powered by AMP use?

The name of My Rust server | Powered by AMP does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is off, Valve's anti-cheat.

What map is used on My Rust server | Powered by AMP?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

Tags, lists and filters

Where can My Rust server | Powered by AMP be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Rust server | Powered by AMP fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on My Rust server | Powered by AMP?

Currently offline, My Rust server | Powered by AMP was last seen 2 days 23 hours ago. For the past week, the average number of players was 0.

Where does My Rust server | Powered by AMP sit in the rankings?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,986 and is in the top 71% of all ranked servers.

Server details

What is the online status and reliability of My Rust server | Powered by AMP?

Currently offline, My Rust server | Powered by AMP was last seen 2 days 23 hours ago. For the last 7 full days, it was online for 116 of 168 hours, a 69% uptime. Its first appearance in Rust Player Count was on 25 September 2026.

What is the Rust version for My Rust server | Powered by AMP?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 75.186.19.63:28015.

Wipe information

What changes on My Rust server | Powered by AMP on wipe day?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does My Rust server | Powered by AMP follow?

Too few wipes are recorded for My Rust server | Powered by AMP to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 17 days 22 hours ago.

Connect to the server

What is the process to join My Rust server | Powered by AMP?

Open the Rust console with F1, then type client.connect 75.186.19.63:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.