Rust Player Count
75,538 playing now

Offline75.204.192.191:28015checked 3d ago

Local Dev Server

moddedoxide
Players now 0/ 8 0% full
7-day average 0 peak 1
Rank #15,581 top 70%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 116/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 150/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 21/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 53/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Local Dev Server?

The name of Local Dev Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Local Dev Server?

A procedural map, generated by the game, runs on Local Dev Server.

Tags and filters

Where can Local Dev Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Local Dev Server?

These are the tags Local Dev Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Local Dev Server?

Currently offline, Local Dev Server was last seen 3 days 2 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Local Dev Server compare in server rankings?

Over the last seven days, Local Dev Server is #15,581 for player hours, placing it in the top 70% of ranked servers.

Server information

How reliable is Local Dev Server, and is it online?

Currently offline, Local Dev Server was last seen 3 days 2 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours. Rust Player Count recorded it for the first time on 11 October 2026.

What is the Rust version for Local Dev Server?

On Windows, Local Dev Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Local Dev Server?

No region is published by Local Dev Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 75.204.192.191:28015.

Wipe schedule

How often does Local Dev Server wipe?

Too few wipes are recorded for Local Dev Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 10 days 21 hours ago.

Connect to the server

How can I connect to Local Dev Server?

Joining is done by opening the console (F1) and running client.connect 75.204.192.191:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp8
Max players Capacity: 8 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.