Rust Player Count
61,107 playing now

Online76.133.206.131:28015checked 9m ago

Cyclops Monthly Server {US}

moddedcarbon
Players now 2/ 50 4% full
7-day average 0 peak 2
Rank #12,020 top 54%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.511.5208:0011:0014:0016:0019:0022:00

Hourly average and peak, UTC.

Server performance

05010015020008:0011:0014:0016:0019:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 47 on average 56/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 20/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 25 on average 79/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 16 on average 76/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 15 on average 16/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 4/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does Cyclops Monthly Server {US} use?

No gather rate appears in the name of Cyclops Monthly Server {US}. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Cyclops Monthly Server {US}?

The game generates a procedural map of size 4,250 with seed 481893192 for Cyclops Monthly Server {US}. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Cyclops Monthly Server {US} be found in Rust Player Count lists and filters?

These Rust Player Count lists include Cyclops Monthly Server {US}: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What information do the tags on Cyclops Monthly Server {US} convey?

The game's server browser reads these tags from Cyclops Monthly Server {US}: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Cyclops Monthly Server {US}?

2 of 50 slots are filled on Cyclops Monthly Server {US} right now. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 2 players at 22:00 UTC.

What position does Cyclops Monthly Server {US} hold among Rust servers?

Cyclops Monthly Server {US} is in the top 54% of all ranked servers with a rank of #12,020 for player hours over the past seven days.

Server details

What is the online status and reliability of Cyclops Monthly Server {US}?

Right now, Cyclops Monthly Server {US} is up. Based on the uptime it reports, the last restart was about 1 hours ago. Its first appearance in Rust Player Count was on 15 October 2026.

What Rust version is used on Cyclops Monthly Server {US}?

Rust network protocol 2634 and build 167781 on Windows is what Cyclops Monthly Server {US} uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Cyclops Monthly Server {US}?

Without a region tag from Cyclops Monthly Server {US}, its name points to North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 76.133.206.131:28015.

Is Cyclops Monthly Server {US} lag-free?

The server ran at an average of 71 fps over the last 48 hours, never falling below 40. The maximum number of entities it carried was 224,759, which includes buildings, deployables and everything else. Memory usage reached up to 5,920 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

When does Cyclops Monthly Server {US} wipe?

Too few wipes are recorded for Cyclops Monthly Server {US} to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 14 days 6 hours.

How to join

How can I connect to Cyclops Monthly Server {US}?

Open the Rust console with F1, then type client.connect 76.133.206.131:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.