Online76.133.206.131:28015checked 9m ago
Cyclops Monthly Server {US}
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Cyclops Monthly Server {US} use?
No gather rate appears in the name of Cyclops Monthly Server {US}. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on Cyclops Monthly Server {US}?
The game generates a procedural map of size 4,250 with seed 481893192 for Cyclops Monthly Server {US}. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can Cyclops Monthly Server {US} be found in Rust Player Count lists and filters?
These Rust Player Count lists include Cyclops Monthly Server {US}: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What information do the tags on Cyclops Monthly Server {US} convey?
The game's server browser reads these tags from Cyclops Monthly Server {US}: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on Cyclops Monthly Server {US}?
2 of 50 slots are filled on Cyclops Monthly Server {US} right now. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 2 players at 22:00 UTC.
What position does Cyclops Monthly Server {US} hold among Rust servers?
Cyclops Monthly Server {US} is in the top 54% of all ranked servers with a rank of #12,020 for player hours over the past seven days.
Server details
What is the online status and reliability of Cyclops Monthly Server {US}?
Right now, Cyclops Monthly Server {US} is up. Based on the uptime it reports, the last restart was about 1 hours ago. Its first appearance in Rust Player Count was on 15 October 2026.
What Rust version is used on Cyclops Monthly Server {US}?
Rust network protocol 2634 and build 167781 on Windows is what Cyclops Monthly Server {US} uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Cyclops Monthly Server {US}?
Without a region tag from Cyclops Monthly Server {US}, its name points to North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 76.133.206.131:28015.
Is Cyclops Monthly Server {US} lag-free?
The server ran at an average of 71 fps over the last 48 hours, never falling below 40. The maximum number of entities it carried was 224,759, which includes buildings, deployables and everything else. Memory usage reached up to 5,920 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
When does Cyclops Monthly Server {US} wipe?
Too few wipes are recorded for Cyclops Monthly Server {US} to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 14 days 6 hours.
How to join
How can I connect to Cyclops Monthly Server {US}?
Open the Rust console with F1, then type client.connect 76.133.206.131:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
