Rust Player Count
40,864 playing now

OnlineNA76.133.251.206:29015checked 6m ago

California | Build Server

monthly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,330 top 29% · #1029 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 17h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence

Usual gap 7.5 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

21d 17hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW13d ago 1 – running 0
Thu 24 Sep, 05:29 UTC20d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average 8/ 200
Builders Like UsNA · groups of 32+ · monthly · 3 on average 4/ 125
TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 16+ · monthly · 1 on average 0/ 200
Rusty Goats | Creative | Build | SandboxNA · groups of 8+ · monthly · 1 on average 0/ 40
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average 196/ 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 14 on average 28/ 150

Quick answers

from the figures on this page

Rules and settings

What are the server rules for California | Build Server?

No gather rate appears in the name of California | Build Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What map is used on California | Build Server?

The game generates a procedural map of size 4,500 with seed 1337 for California | Build Server. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Server tags

Where can California | Build Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that California | Build Server fits are: Rust build and creative servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on California | Build Server?

The game's server browser reads these tags from California | Build Server: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on California | Build Server?

0 of 50 slots are filled on California | Build Server right now. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 02:00 UTC, averaging 1 players.

How does California | Build Server compare in server rankings?

In the last seven days, California | Build Server is #6,330 for player hours, #1,029 in North America, and within the top 29% of ranked servers.

About the server

What is the online status and reliability of California | Build Server?

You can find California | Build Server online at the moment. It reports an uptime that puts the last restart at roughly 37 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on California | Build Server?

Linux hosts California | Build Server, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of California | Build Server?

Its NA tag shows California | Build Server lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 76.133.251.206:29015.

What is the performance like on California | Build Server?

Over the last 48 hours, the average server fps was 232, and it never dropped below 179. Up to 13,885 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,534 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on California | Build Server when a wipe occurs?

Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does California | Build Server follow?

Monthly force wipes are the sole wipes on California | Build Server. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 13 days 7 hours. The tags show a wipe schedule set to monthly.

Connect to the server

How can I connect to California | Build Server?

Joining is done by opening the console (F1) and running client.connect 76.133.251.206:29015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/t77M3yAgKu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.