Rust Player Count
98,376 playing now

Offline76.147.194.226:28115checked 12d ago

RH dev test (private - ignore)

moddedoxide
Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,973 top 70%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:04 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 139/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 195/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 27/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average 416/ 1000

Quick answers

from the figures on this page

Settings and map

Which rules govern RH dev test (private - ignore)?

The name of RH dev test (private - ignore) does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on RH dev test (private - ignore)?

A procedural map is what RH dev test (private - ignore) runs, generated by the game.

Tags and filters

Where can RH dev test (private - ignore) be found in Rust Player Count lists and filters?

The Rust Player Count lists that RH dev test (private - ignore) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on RH dev test (private - ignore)?

The game's server browser reads these tags from RH dev test (private - ignore): gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does RH dev test (private - ignore) have?

The server RH dev test (private - ignore) is offline at present, with its last appearance 12 days 12 hours ago.

How does RH dev test (private - ignore) compare in server rankings?

RH dev test (private - ignore) is in the top 70% of all ranked servers with a rank of #15,973 for player hours over the past seven days.

Server information

What is the uptime and reliability of RH dev test (private - ignore)?

Currently offline, RH dev test (private - ignore) was last seen 12 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 3 October 2026.

What Rust version is used on RH dev test (private - ignore)?

Rust network protocol 2633 and build 163794 on Linux is what RH dev test (private - ignore) uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does RH dev test (private - ignore) serve?

There is no region published by RH dev test (private - ignore). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 76.147.194.226:28115.

Wipe days

What happens on RH dev test (private - ignore) when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does RH dev test (private - ignore) follow?

With so few of RH dev test (private - ignore)'s wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 12 days 14 hours ago.

How to join

What is the process to join RH dev test (private - ignore)?

Joining is done by opening the console (F1) and running client.connect 76.147.194.226:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players Capacity: 2 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build Build number: 163794.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.