Rust Player Count
48,799 playing now

Online76.18.83.131:28015checked 10m ago

RFC's Test Server

moddedoxide
Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 12d ago no schedule published
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:54 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 27/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 14/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 20/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for RFC's Test Server?

The name of RFC's Test Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on RFC's Test Server?

A procedural map, generated by the game, runs on RFC's Test Server.

Tags and filters

Where can RFC's Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include RFC's Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on RFC's Test Server convey?

The game's server browser reads these tags from RFC's Test Server: gmvanilla (Game mode): Unmodified survival gameplay; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is RFC's Test Server?

Right now, 0 players are on RFC's Test Server, which has 2 slots. For the past week, the average number of players was 0.

What position does RFC's Test Server hold among Rust servers?

Over the last seven days, RFC's Test Server is #15,977 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the online status and reliability of RFC's Test Server?

Right now, RFC's Test Server is up. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. Rust Player Count recorded it for the first time on 15 September 2026.

What Rust version is used on RFC's Test Server?

Linux hosts RFC's Test Server, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What region does RFC's Test Server serve?

No region is published by RFC's Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 76.18.83.131:28015.

Wipe days

What should you expect on RFC's Test Server during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does RFC's Test Server wipe?

The only wipes for RFC's Test Server are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 4 hours ago.

Join the server

What steps are needed to join RFC's Test Server?

Open the Rust console with F1, then type client.connect 76.18.83.131:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.