Rust Player Count
82,004 playing now

Offline77.20.252.163:28025checked 20d ago

RadarTest

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,082 top 69%
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 553/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average 414/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average 192/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average 363/ 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 47/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average 329/ 425

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern RadarTest?

The name of RadarTest does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What is the map on RadarTest?

A procedural map is what RadarTest runs, generated by the game.

Tags, lists and filters

Where can RadarTest be found in Rust Player Count lists and filters?

The Rust Player Count lists that RadarTest fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on RadarTest convey?

For the game's server browser, RadarTest publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is RadarTest?

Currently offline, RadarTest was last seen 20 days 14 hours ago.

What position does RadarTest hold among Rust servers?

RadarTest is in the top 69% of all ranked servers with a rank of #15,082 for player hours over the past seven days.

About the server

How reliable is RadarTest, and is it online?

Last seen 20 days 14 hours ago, RadarTest is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 23 September 2026.

What is the Rust version for RadarTest?

Rust network protocol 2633 and build 162929 on Windows is what RadarTest uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RadarTest?

No region is published by RadarTest. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 77.20.252.163:28025.

Wipe days

What wipe pattern does RadarTest follow?

With so few of RadarTest's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 38 days 3 hours ago.

Join the server

How can I connect to RadarTest?

To get in, press F1 in Rust and enter client.connect 77.20.252.163:28025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs162929
Build Build number: 162929.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.