Rust Player Count
73,165 playing now

Offline77.22.38.134:28015checked 18d ago

China Nr #01

Players now 1/ 16 6% full
7-day average 0 peak –
Rank #13,973 top 61%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 15:07 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 198 on average 262/ 275
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average 50/ 200
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average 35/ 415
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 96 on average 139/ 200
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average 19/ 100
[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 59 on average 83/ 250

Quick answers

from the figures on this page

Settings and map

Which rules govern China Nr #01?

No gather rate appears in the name of China Nr #01. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is off.

What is the map on China Nr #01?

A procedural map is what China Nr #01 runs, generated by the game.

Tags and filters

Where can China Nr #01 be found in Rust Player Count lists and filters?

These Rust Player Count lists include China Nr #01: Best Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on China Nr #01?

These are the tags China Nr #01 publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp16 (Max players): The server has 16 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is China Nr #01?

The server China Nr #01 is offline at present, with its last appearance 18 days 21 hours ago.

Where does China Nr #01 sit in the rankings?

Over the last seven days, China Nr #01 is #13,973 for player hours, placing it in the top 61% of ranked servers.

Server information

What is the online status and reliability of China Nr #01?

Currently offline, China Nr #01 was last seen 18 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 25 September 2026.

What is the Rust version for China Nr #01?

On Linux, China Nr #01 runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of China Nr #01?

Its name points to Asia, even though China Nr #01 publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 77.22.38.134:28015.

Wipe information

What happens on China Nr #01 when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does China Nr #01 wipe?

With so few of China Nr #01's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 18 days 23 hours.

Connect to the server

What is the process to join China Nr #01?

Open the Rust console with F1, then type client.connect 77.22.38.134:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp16
Max players The server has 16 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.