Rust Player Count
82,754 playing now

Online77.37.160.52:28015checked 10m ago

[RU][PVE] Big mother family [classic]

monthly wipes vanillapve
Players now 13/ 40 32% full
7-day average 12 peak 35
Rank #990 top 4%
Last wipe 12d ago monthly schedule
Next wipe 22d 2h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence

Wipe-day peak 41 players, last three wipes

Coming wipes

22d 2hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW12d ago 41 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 62 on average 74/ 200
Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 14 on average 17/ 100
Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 14 on average 9/ 100
[EU] RustID Pure PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 10 on average 8/ 150
[PVE]Тихая гавань|Ивенты|На классикеEU · groups of 20+ · monthly · 10 on average 23/ 50
[RU][PVE] EKATERINBURG ClassicEU · groups of 8+ · monthly · 9 on average 20/ 30

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [RU][PVE] Big mother family [classic]?

The name of [RU][PVE] Big mother family [classic] does not state a gather rate. The group limit is the game's default of 8 players. pve is the game mode, no combat against other players. It appears in the Community section of the server browser as a community server. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What map is used on [RU][PVE] Big mother family [classic]?

[RU][PVE] Big mother family [classic] runs a procedural map of size 5,100 with seed 1241910622, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can [RU][PVE] Big mother family [classic] be found in Rust Player Count lists and filters?

The Rust Player Count lists that [RU][PVE] Big mother family [classic] fits are: EU Rust servers, Best Rust PvE servers, Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

What information do the tags on [RU][PVE] Big mother family [classic] convey?

These are the tags [RU][PVE] Big mother family [classic] publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): This is PvE: the world is hostile, but players are not. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is [RU][PVE] Big mother family [classic]?

Right now, 13 players are on [RU][PVE] Big mother family [classic], which has 40 slots. With a peak of 35, the average over seven days is 12 players. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 21 players.

What position does [RU][PVE] Big mother family [classic] hold among Rust servers?

For player hours in the last seven days, [RU][PVE] Big mother family [classic] ranks #990 and is in the top 4% of all ranked servers.

Server information

How reliable is [RU][PVE] Big mother family [classic], and is it online?

Right now, [RU][PVE] Big mother family [classic] is up. The uptime it gives suggests it restarted about 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [RU][PVE] Big mother family [classic]?

Windows hosts [RU][PVE] Big mother family [classic], which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [RU][PVE] Big mother family [classic] serve?

Its name points to Europe, even though [RU][PVE] Big mother family [classic] publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 77.37.160.52:28015.

Is [RU][PVE] Big mother family [classic] lag-free?

Over the last 48 hours, the average server fps was 69, and it never dropped below 49. The maximum number of entities it carried was 214,290, which includes buildings, deployables and everything else. At its highest, it used 5,480 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on [RU][PVE] Big mother family [classic] on wipe day?

Across its recent wipes, the busiest times averaged 41 players. 47 hours after the wipe, the crowd on the latest wipe was at its highest.

When does [RU][PVE] Big mother family [classic] wipe?

The only wipes for [RU][PVE] Big mother family [classic] are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 22 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What is the process to join [RU][PVE] Big mother family [classic]?

Joining is done by opening the console (F1) and running client.connect 77.37.160.52:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://m.vk.com/rust_pve_big_mother_family is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.