Offline77.82.85.190:28015checked 1d ago
TEST_KAMCHATKA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern TEST_KAMCHATKA?
A gather rate is absent from the name of TEST_KAMCHATKA. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on TEST_KAMCHATKA?
A procedural map of size 3,000 is what TEST_KAMCHATKA runs, generated by the game with seed 618226138. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can TEST_KAMCHATKA be found in Rust Player Count lists and filters?
These Rust Player Count lists include TEST_KAMCHATKA: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on TEST_KAMCHATKA?
For the game's server browser, TEST_KAMCHATKA publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is TEST_KAMCHATKA?
Currently offline, TEST_KAMCHATKA was last seen 25 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The highest average in the last 48 hours was 1 players at 08:00 UTC.
Where does TEST_KAMCHATKA sit in the rankings?
TEST_KAMCHATKA is in the top 55% of all ranked servers with a rank of #12,121 for player hours over the past seven days.
Server information
How reliable is TEST_KAMCHATKA, and is it online?
Currently offline, TEST_KAMCHATKA was last seen 25 hours ago. The uptime it gives suggests it restarted about 38 minutes ago. Rust Player Count recorded it for the first time on 14 October 2026.
What Rust version is used on TEST_KAMCHATKA?
Rust network protocol 2634 and build 167781 on Windows is what TEST_KAMCHATKA uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find TEST_KAMCHATKA?
A region is not published by TEST_KAMCHATKA. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 77.82.85.190:28015.
How well does TEST_KAMCHATKA perform?
Over the last 48 hours, the average server fps was 301, and it never dropped below 301. Up to 41,395 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 1,079 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
How often does TEST_KAMCHATKA wipe?
The rhythm of wipes on TEST_KAMCHATKA cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 47 hours ago.
Connect to the server
What steps are needed to join TEST_KAMCHATKA?
Joining is done by opening the console (F1) and running client.connect 77.82.85.190:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.