Rust Player Count
38,554 playing now

Offline77.98.128.63:28015checked 14h ago

welcome to hell

moddedoxide
Players now 1/ 30 3% full
7-day average 1 peak 1
Rank #6,750 top 30%
No wipes resets 5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
00.250.50.75112:0015:0019:0022:0013:0017:00

Hourly average and peak, UTC.

Server performance

010020030040012:0015:0019:0022:0013:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:23 UTC1d ago – – – 1
Sun 11 Oct, 23:17 UTC2d ago – – – 0
Sun 11 Oct, 21:59 UTC2d ago – – – 1
Sun 11 Oct, 15:39 UTC2d ago – – – 0
Thu 8 Oct, 20:52 UTC5d ago 0 – 2.8 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
Pickle Rust EU MonthlyEU · no group limit · 50 on average 41/ 100
EU Hub 01EU · groups of 1000+ · 15 on average 33/ 3300
My Untitled Rust Servergroups of 8+ · 1 on average 1/ 10
RatAttacK: No Honorgroups of 8+ · 1 on average 0/ 50
NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 152 on average 78/ 500
Vital Rust - EU MonthlyEU · no group limit · 82 on average 81/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern welcome to hell?

The name of welcome to hell does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on welcome to hell?

The game generates a procedural map of size 3,500 with seed 1962309386 for welcome to hell. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can welcome to hell be found in Rust Player Count lists and filters?

The Rust Player Count lists that welcome to hell fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on welcome to hell?

For the game's server browser, welcome to hell publishes: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does welcome to hell have?

Currently offline, welcome to hell was last seen 14 hours ago. The seven-day average is 1 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 1 players.

Where does welcome to hell sit in the rankings?

Over the last seven days, welcome to hell is #6,750 for player hours, placing it in the top 30% of ranked servers.

About the server

What is the online status and reliability of welcome to hell?

Currently offline, welcome to hell was last seen 14 hours ago. Based on the uptime it reports, the last restart was about 1 minutes ago. In the last 5 full days, it was up for 29 of 120 hours, which is 24% uptime. Its first appearance in Rust Player Count was on 8 October 2026.

What Rust version is used on welcome to hell?

On Windows, welcome to hell runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of welcome to hell?

A region is not published by welcome to hell. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 77.98.128.63:28015.

What is the performance like on welcome to hell?

The server ran at an average of 192 fps over the last 48 hours, never falling below 95. Up to 73,372 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,200 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

How often does welcome to hell wipe?

A new world appears every few hours on welcome to hell, so no wipe schedule is kept; those resets are not wipes.

Join the server

What is the process to join welcome to hell?

Open the Rust console with F1, then type client.connect 77.98.128.63:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.