Rust Player Count
44,746 playing now

Offline78.114.87.217:28015checked 29d ago

Development Server

moddedoxide
Players now 1/ 3 33% full
7-day average 0 peak –
Rank #12,890 no region published
Last wipe 36d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 21/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 21/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern Development Server?

No gather rate appears in the name of Development Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Development Server?

A procedural map, generated by the game, runs on Development Server.

Tags and filters

Where can Development Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Development Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Development Server?

The game's server browser reads these tags from Development Server: gmrust (Game mode): Survival as standard in Rust; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163407 (Build): Build number: 163407; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Development Server?

Development Server is offline at the moment; the last time it was seen was 29 days 11 hours ago.

What position does Development Server hold among Rust servers?

Development Server is in the top – of all ranked servers with a rank of #12,890 for player hours over the past seven days.

Server details

What is the uptime and reliability of Development Server?

Last seen 29 days 11 hours ago, Development Server is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 14 September 2026.

What is the Rust version for Development Server?

Rust network protocol 2633 and build 163407 on Windows is what Development Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Development Server?

No region is published by Development Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 78.114.87.217:28015.

Wipe schedule

When does Development Server wipe?

With so few of Development Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 36 days 12 hours ago.

Connect to the server

What steps are needed to join Development Server?

To get in, press F1 in Rust and enter client.connect 78.114.87.217:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs163407,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp3
Max players Capacity: 3 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163407
Build Build number: 163407.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.