Rust Player Count
58,580 playing now

Offline78.121.59.215:28015checked 24d ago

Development Server

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,481 no region published
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 184/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 185/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 44/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 45/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern Development Server?

No gather rate appears in the name of Development Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Development Server?

A procedural map, generated by the game, runs on Development Server.

Tags, lists and filters

Where can Development Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Development Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Development Server?

The game's server browser reads these tags from Development Server: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Development Server?

The server Development Server is offline at present, with its last appearance 24 days 2 hours ago.

Where does Development Server sit in the rankings?

For player hours in the last seven days, Development Server ranks #15,481 and is in the top – of all ranked servers.

About the server

What is the online status and reliability of Development Server?

Currently offline, Development Server was last seen 24 days 2 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 20 September 2026.

What is the Rust version for Development Server?

Windows hosts Development Server, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

What region does Development Server serve?

A region is not published by Development Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 78.121.59.215:28015.

Wipe schedule

What wipe pattern does Development Server follow?

Too few wipes are recorded for Development Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 24 days 17 hours ago.

How to join

What is the process to join Development Server?

Joining is done by opening the console (F1) and running client.connect 78.121.59.215:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs on game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.