Offline78.126.161.121:28015checked 13d ago
Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:50 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Development Server?
A gather rate is absent from the name of Development Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on Development Server?
A procedural map is what Development Server runs, generated by the game.
Tags, lists and filters
Where can Development Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Development Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on Development Server convey?
These are the tags Development Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How many players does Development Server have?
Currently offline, Development Server was last seen 13 days 21 hours ago.
Where does Development Server sit in the rankings?
For player hours in the last seven days, Development Server ranks #14,392 and is in the top 60% of all ranked servers.
Server details
What is the online status and reliability of Development Server?
Development Server is down at the moment and was last seen 13 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 27 September 2026.
What is the Rust version for Development Server?
Windows hosts Development Server, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Development Server?
No region is published by Development Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 78.126.161.121:28015.
Wipe schedule
What should you expect on Development Server during a wipe?
Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does Development Server follow?
Too few wipes are recorded for Development Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 16 days 22 hours ago.
How to join
What is the process to join Development Server?
Open the Rust console with F1, then type client.connect 78.126.161.121:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.