Rust Player Count
36,505 playing now

Online78.130.222.69:28083checked 11m ago

HighSchool

moddedoxide
Players now 0/ 60 0% full
7-day average 0 peak 1
Rank #12,169 top 54%
Last wipe 12d ago no schedule published
Next wipe 22d 14h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 14hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:54 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 21/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 23/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 10/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does HighSchool use?

No gather rate appears in the name of HighSchool. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on HighSchool?

A procedural map of size 4,000 is what HighSchool runs, generated by the game with seed 55510390. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can HighSchool be found in Rust Player Count lists and filters?

These Rust Player Count lists include HighSchool: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on HighSchool convey?

The game's server browser reads these tags from HighSchool: gmrust (Game mode): The usual Rust survival experience; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does HighSchool have?

0 of 60 slots are filled on HighSchool right now. The average player count for the last seven days is 0, and the highest point was 1.

What position does HighSchool hold among Rust servers?

For player hours in the last seven days, HighSchool ranks #12,169 and is in the top 54% of all ranked servers.

About the server

What is the uptime and reliability of HighSchool?

HighSchool is currently online. Based on the uptime it reports, the last restart was about 12 days 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 17 September 2026 is when Rust Player Count first saw it.

What Rust version is used on HighSchool?

On Windows, HighSchool runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of HighSchool?

A region is not published by HighSchool. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 78.130.222.69:28083.

What is the performance like on HighSchool?

Over the last 48 hours, the average server fps was 13, and it never dropped below 8. Up to 93,567 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,180 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on HighSchool when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 4 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does HighSchool follow?

The only wipes for HighSchool are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 6 hours.

How to join

How can I connect to HighSchool?

Joining is done by opening the console (F1) and running client.connect 78.130.222.69:28083. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp60
Max players Capacity: 60 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.