OnlineEU78.24.120.14:28015checked 8m ago
Koeke's Gameserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:00 UTC8d ago | 3 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC10d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Koeke's Gameserver use?
No gather rate appears in the name of Koeke's Gameserver. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
What map is used on Koeke's Gameserver?
Koeke's Gameserver runs a procedural map of size 3,000 with seed 1998348663, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can Koeke's Gameserver be found in Rust Player Count lists and filters?
These Rust Player Count lists include Koeke's Gameserver: EU Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on Koeke's Gameserver convey?
These are the tags Koeke's Gameserver publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; EU (Europe): The server browser lists this one under Europe. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
What is the player count on Koeke's Gameserver?
Right now, 0 players are on Koeke's Gameserver, which has 10 slots. The seven-day average is 0 players, with a peak of 2.
Where does Koeke's Gameserver sit in the rankings?
Koeke's Gameserver ranks #8,305 for player hours over the past seven days, #2,068 in Europe, and is in the top 37% of all ranked servers.
Server information
What is the uptime and reliability of Koeke's Gameserver?
You can find Koeke's Gameserver online at the moment. It reports an uptime that puts the last restart at roughly 6 days 2 hours ago. For the last 7 full days, it was online for 167 of 168 hours, a 99% uptime. Its first appearance in Rust Player Count was on 4 October 2026.
What Rust version is used on Koeke's Gameserver?
Linux hosts Koeke's Gameserver, which runs Rust network protocol 2634 and build 167058. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Koeke's Gameserver?
In Europe, Koeke's Gameserver lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 78.24.120.14:28015.
Is Koeke's Gameserver lag-free?
Over the last 48 hours, the average server fps was 138, and it never dropped below 119. The highest entity count was 50,173, covering buildings, deployables and all other objects. Memory usage reached up to 2,380 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What should you expect on Koeke's Gameserver during a wipe?
The average busiest point in recent wipes reached 2 players. 23 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does Koeke's Gameserver follow?
Too few wipes are recorded for Koeke's Gameserver to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 8 days 22 hours ago.
Join the server
What steps are needed to join Koeke's Gameserver?
To get in, press F1 in Rust and enter client.connect 78.24.120.14:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://www.kleemans.org/.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,EU,gmvanilla,cs167058,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167058
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
