Rust Player Count
83,995 playing now

Online78.46.78.75:28022checked 10m ago

SwissRust [EU/CH] | Testserver

moddedoxide
Players now 0/ 4 0% full
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 17.2 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:59 UTC7d ago 0 – running 0
Fri 18 Sep, 19:38 UTC25d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 186/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 82/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 29/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 79/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 31/ 650

Quick answers

from the figures on this page

Rules and settings

What configuration does SwissRust [EU/CH] | Testserver use?

No gather rate appears in the name of SwissRust [EU/CH] | Testserver. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on SwissRust [EU/CH] | Testserver?

The game generates a procedural map of size 3,500 with seed 1919943485 for SwissRust [EU/CH] | Testserver. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can SwissRust [EU/CH] | Testserver be found in Rust Player Count lists and filters?

The Rust Player Count lists that SwissRust [EU/CH] | Testserver fits are: EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on SwissRust [EU/CH] | Testserver?

For the game's server browser, SwissRust [EU/CH] | Testserver publishes: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is SwissRust [EU/CH] | Testserver?

Right now, 0 players are on SwissRust [EU/CH] | Testserver, which has 4 slots. The average player count for the past seven days is 0.

How does SwissRust [EU/CH] | Testserver compare in server rankings?

Over the last seven days, SwissRust [EU/CH] | Testserver is #15,986 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the online status and reliability of SwissRust [EU/CH] | Testserver?

Right now, SwissRust [EU/CH] | Testserver is up. Based on the uptime it reports, the last restart was about 7 days 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on SwissRust [EU/CH] | Testserver?

On Linux, SwissRust [EU/CH] | Testserver runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does SwissRust [EU/CH] | Testserver serve?

No region tag is published by SwissRust [EU/CH] | Testserver, but its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 78.46.78.75:28022.

How well does SwissRust [EU/CH] | Testserver perform?

Over the last 48 hours, the average server fps was 138, and it never dropped below 62. The maximum number of entities it carried was 69,887, which includes buildings, deployables and everything else. Peak memory use was 5,968 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on SwissRust [EU/CH] | Testserver on wipe day?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does SwissRust [EU/CH] | Testserver follow?

Too few wipes are recorded for SwissRust [EU/CH] | Testserver to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 7 days 19 hours.

Join the server

How can I connect to SwissRust [EU/CH] | Testserver?

Open the Rust console with F1, then type client.connect 78.46.78.75:28022. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.