OnlineEU78.47.21.235:29015checked 7m ago
Testmops Staging
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:22 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Testmops Staging?
No gather rate appears in the name of Testmops Staging. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
Which map is running on Testmops Staging?
A procedural map of size 3,500 is what Testmops Staging runs, generated by the game with seed 1660485855. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.
Tags and filters
Where can Testmops Staging be found in Rust Player Count lists and filters?
The Rust Player Count lists that Testmops Staging fits are: EU Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on Testmops Staging?
For the game's server browser, Testmops Staging publishes: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2635 (Protocol): To join, your game must match protocol 2635; cs167888 (Build): Build number: 167888; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; EU (Europe): You can find it in the Europe section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Testmops Staging have?
0 of 100 slots are filled on Testmops Staging right now. The average player count for the past seven days is 0.
How does Testmops Staging compare in server rankings?
For player hours in the last seven days, Testmops Staging is #15,913 overall, #2,509 in Europe, and in the top 72% of all ranked servers.
Server details
What is the uptime and reliability of Testmops Staging?
Testmops Staging is currently online. It reports an uptime that puts the last restart at roughly 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for Testmops Staging?
On Linux, Testmops Staging runs Rust network protocol 2635 and build 167888. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Testmops Staging?
With its EU tag, Testmops Staging lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 78.47.21.235:29015.
How well does Testmops Staging perform?
Over the last 48 hours, the average server fps was 163, and it never dropped below 60. The maximum number of entities it carried was 70,077, which includes buildings, deployables and everything else. At its highest, it used 1,913 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What should you expect on Testmops Staging during a wipe?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Testmops Staging wipe?
With so few of Testmops Staging's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 19 days 17 hours ago.
Join the server
How can I connect to Testmops Staging?
To get in, press F1 in Rust and enter client.connect 78.47.21.235:29015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/UNVRS.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs167888,ts8
Game
gmvanilla
mp100
ts8
v2635
cs167888
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
