Rust Player Count
89,706 playing now

Offline79.112.67.129:28015checked 11d ago

Underaft isolated repository audit

moddedcarbon
Players now 0/ 8 0% full
7-day average 0 peak –
Rank #16,036 top 69%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep1 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 9.1 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW12d ago 0 – running 0
Tue 22 Sep, 15:48 UTC21d ago 0 – 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 146/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 203/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 101/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 40/ 1000
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average 83/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern Underaft isolated repository audit?

A gather rate is absent from the name of Underaft isolated repository audit. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

Which map is running on Underaft isolated repository audit?

A procedural map, generated by the game, runs on Underaft isolated repository audit.

Server tags

Where can Underaft isolated repository audit be found in Rust Player Count lists and filters?

The Rust Player Count lists that Underaft isolated repository audit fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Underaft isolated repository audit?

These are the tags Underaft isolated repository audit publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp8 (Max players): The server has 8 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): It runs on game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Underaft isolated repository audit have?

The server Underaft isolated repository audit is offline at present, with its last appearance 11 days 22 hours ago.

How does Underaft isolated repository audit compare in server rankings?

Over the last seven days, Underaft isolated repository audit is #16,036 for player hours, placing it in the top 69% of ranked servers.

Server details

How reliable is Underaft isolated repository audit, and is it online?

Underaft isolated repository audit is down at the moment and was last seen 11 days 22 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Underaft isolated repository audit?

On Linux, Underaft isolated repository audit runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Underaft isolated repository audit?

There is no region published by Underaft isolated repository audit. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 79.112.67.129:28015.

Wipe schedule

What changes on Underaft isolated repository audit on wipe day?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Underaft isolated repository audit wipe?

Too few wipes are recorded for Underaft isolated repository audit to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days ago.

Join the server

How can I connect to Underaft isolated repository audit?

Joining is done by opening the console (F1) and running client.connect 79.112.67.129:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp8
Max players The server has 8 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build It runs on game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.