Offline79.127.169.75:28015checked 11d ago
PvE test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern PvE test?
A gather rate is absent from the name of PvE test. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on PvE test?
A procedural map is what PvE test runs, generated by the game.
Server tags
Where can PvE test be found in Rust Player Count lists and filters?
These Rust Player Count lists include PvE test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on PvE test?
The game's server browser reads these tags from PvE test: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on PvE test?
The server PvE test is offline at present, with its last appearance 11 days 12 hours ago.
How does PvE test compare in server rankings?
Over the last seven days, PvE test is #15,958 for player hours, placing it in the top 70% of ranked servers.
About the server
What is the online status and reliability of PvE test?
PvE test is down at the moment and was last seen 11 days 12 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 2 October 2026.
What Rust version is used on PvE test?
On Windows, PvE test runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find PvE test?
A region is not published by PvE test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 79.127.169.75:28015.
Wipe information
How often does PvE test wipe?
The rhythm of wipes on PvE test cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 12 days 1 hours ago.
How to join
What steps are needed to join PvE test?
Joining is done by opening the console (F1) and running client.connect 79.127.169.75:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.