Rust Player Count
53,582 playing now

Offline79.127.254.134:28015checked 8h ago

Hunter's Cove

moddedoxide
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #8,737 top 39%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75123:0000:0023:0000:0002:0003:00Wiped Mon 12 Oct, 23:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.9 days between real wipes
On rhythm 25% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:20 UTC12h ago – – running 1
Mon 12 Oct, 23:03 UTC1d ago – – – 1
Sat 3 Oct, 06:32 UTC11d ago 1 held half 9.7 days 1
Fri 2 Oct, 21:15 UTC11d ago 1 – 0.4 days 1
Fri 2 Oct, 03:16 UTC12d ago 1 – 0.7 days 1
Sat 26 Sep, 04:55 UTC18d ago 1 – 5.9 days 1
Fri 25 Sep, 22:38 UTC18d ago 1 – 0.3 days 1
Fri 25 Sep, 05:48 UTC19d ago 1 – 0.7 days 0
Thu 24 Sep, 01:03 UTC20d ago 1 – 1.2 days 1
Tue 22 Sep, 18:51 UTC21d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 134/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 143/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 38/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 37/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does Hunter's Cove use?

The name of Hunter's Cove does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Tags and filters

Where can Hunter's Cove be found in Rust Player Count lists and filters?

The Rust Player Count lists that Hunter's Cove fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Hunter's Cove?

These are the tags Hunter's Cove publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Hunter's Cove?

Currently offline, Hunter's Cove was last seen 8 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The busiest time in the last 48 hours was 00:00 UTC, with an average of 1 players.

Where does Hunter's Cove sit in the rankings?

For player hours in the last seven days, Hunter's Cove ranks #8,737 and is in the top 39% of all ranked servers.

Server information

What is the online status and reliability of Hunter's Cove?

Last seen 8 hours ago, Hunter's Cove is offline right now. In the last 7 full days, it was up for 6 of 168 hours, which is 4% uptime. Rust Player Count recorded it for the first time on 16 September 2026.

What is the Rust version for Hunter's Cove?

Windows hosts Hunter's Cove, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Hunter's Cove?

No region is published by Hunter's Cove. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 79.127.254.134:28015.

Wipe schedule

What happens on Hunter's Cove when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does Hunter's Cove wipe?

Wipes on Hunter's Cove come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 36 hours.

Connect to the server

What is the process to join Hunter's Cove?

Joining is done by opening the console (F1) and running client.connect 79.127.254.134:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.