Rust Player Count
36,847 playing now

Online79.137.98.16:28015checked 9m ago

[EU] Facepunch 1

official monthly wipes vanilla
Players now 70/ 400 18% full
7-day average 125 peak 256
Rank #111 top 0.5%
Last wipe 12d ago monthly schedule
Next wipe 22d 11h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
010020030040008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence

Wipe-day peak 398 players, last three wipes

Coming wipes

22d 11hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW12d ago 398+229 queue – running 61

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average 243/ 250
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 143/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 139/ 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 121/ 150
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 271 on average 107/ 300
Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 235 on average 88/ 350

Quick answers

from the figures on this page

Settings and map

What configuration does [EU] Facepunch 1 use?

No gather rate appears in the name of [EU] Facepunch 1. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Official tab in-game. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What is the map on [EU] Facepunch 1?

[EU] Facepunch 1 runs a procedural map of size 4,500 with seed 1350212567, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Who manages [EU] Facepunch 1?

Because [EU] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, they are likely run by the same operator.

Where can [EU] Facepunch 1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [EU] Facepunch 1 fits are: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.

How should you interpret the tags on [EU] Facepunch 1?

For the game's server browser, [EU] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp400 (Max players): 400 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; sc2 (Custom tag): A plugin or the owner created this tag outside Rust's standard set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is [EU] Facepunch 1?

70 of 400 slots are filled on [EU] Facepunch 1 right now. The seven-day average is 125 players, with a peak of 256. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 192 players.

What position does [EU] Facepunch 1 hold among Rust servers?

For player hours in the last seven days, [EU] Facepunch 1 ranks #111 and is in the top 0.5% of all ranked servers.

Server details

How reliable is [EU] Facepunch 1, and is it online?

[EU] Facepunch 1 is currently online. It reports an uptime that puts the last restart at roughly 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on [EU] Facepunch 1?

Rust network protocol 2634 and build 167781 on Windows is what [EU] Facepunch 1 uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [EU] Facepunch 1?

No region tag is published by [EU] Facepunch 1, but its name points to Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 79.137.98.16:28015.

How well does [EU] Facepunch 1 perform?

In the last 48 hours, it averaged 147 server fps, with a low of 81. The highest entity count was 301,499, covering buildings, deployables and all other objects. Memory usage reached up to 10,821 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on [EU] Facepunch 1 when a wipe occurs?

The average busiest point in recent wipes reached 398 players. With 229 more waiting in the queue, the latest wipe peaked 23 hours after the wipe.

When does [EU] Facepunch 1 wipe?

Wipes happen once a month on [EU] Facepunch 1, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 13 hours ago. A monthly wipe schedule is published in its tags.

Join the server

What is the process to join [EU] Facepunch 1?

To get in, press F1 in Rust and enter client.connect 79.137.98.16:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp400
Max players 400 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Other

sc2
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.