Rust Player Count
50,009 playing now

Online79.137.98.7:28015checked 10m ago

[EU] Facepunch 2

official monthly wipes vanilla
Players now 41/ 400 10% full
7-day average 66 peak 214
Rank #297 top 1%
Last wipe 12d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
05010015020001:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Wipe-day peak 389 players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 389+44 queue – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 214/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 181/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 175/ 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 142/ 225
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 274 on average 136/ 300
Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 236 on average 118/ 350

Quick answers

from the figures on this page

Rules and settings

Which rules govern [EU] Facepunch 2?

No gather rate appears in the name of [EU] Facepunch 2. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Rust's Official tab includes it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

Which map is running on [EU] Facepunch 2?

[EU] Facepunch 2 runs a procedural map of size 4,500 with seed 61531860, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Who is responsible for [EU] Facepunch 2?

The same operator most likely runs [EU] Facepunch 2 and 124 other servers we track, which all publish a playrust.com hostname.

Where can [EU] Facepunch 2 be found in Rust Player Count lists and filters?

These Rust Player Count lists include [EU] Facepunch 2: Rust tutorial servers, EU Rust servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

What information do the tags on [EU] Facepunch 2 convey?

These are the tags [EU] Facepunch 2 publishes for the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The usual Rust survival experience; mp400 (Max players): 400 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^t (Tutorial on): Start here with the tutorial from Facepunch if you are new; sc2 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does [EU] Facepunch 2 have?

With 400 slots, [EU] Facepunch 2 has 41 players at the moment. The seven-day average is 66 players, with a peak of 214. The busiest time in the last 48 hours was 18:00 UTC, with an average of 103 players.

What position does [EU] Facepunch 2 hold among Rust servers?

[EU] Facepunch 2 is in the top 1% of all ranked servers with a rank of #297 for player hours over the past seven days.

Server details

What is the uptime and reliability of [EU] Facepunch 2?

You can find [EU] Facepunch 2 online at the moment. Based on the uptime it reports, the last restart was about 11 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [EU] Facepunch 2?

Rust network protocol 2634 and build 167781 on Windows is what [EU] Facepunch 2 uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does [EU] Facepunch 2 serve?

No region tag is published by [EU] Facepunch 2, but its name points to Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 79.137.98.7:28015.

What is the performance like on [EU] Facepunch 2?

The server ran at an average of 191 fps over the last 48 hours, never falling below 148. The highest entity count was 221,508, covering buildings, deployables and all other objects. At its highest, it used 8,413 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on [EU] Facepunch 2 during a wipe?

The average busiest point in recent wipes reached 389 players. With 44 more waiting in the queue, the latest wipe peaked 27 hours after the wipe.

When does [EU] Facepunch 2 wipe?

Monthly force wipes are the sole wipes on [EU] Facepunch 2. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 6 hours ago. A monthly wipe schedule is published in its tags.

How to join

What steps are needed to join [EU] Facepunch 2?

Joining is done by opening the console (F1) and running client.connect 79.137.98.7:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The usual Rust survival experience.
mp400
Max players 400 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with the tutorial from Facepunch if you are new.

Other

sc2
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.