Rust Player Count
36,837 playing now

Offline79.234.32.139:28015checked 29d ago

Local PvE - Singleplayer+

moddedcarbon
Players now 1/ 4 25% full
7-day average 0 peak –
Rank #14,120 no region published
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 53/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 15/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 4/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does Local PvE - Singleplayer+ use?

The name of Local PvE - Singleplayer+ does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is running on Local PvE - Singleplayer+?

A procedural map, generated by the game, runs on Local PvE - Singleplayer+.

Tags, lists and filters

Where can Local PvE - Singleplayer+ be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local PvE - Singleplayer+ fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What information do the tags on Local PvE - Singleplayer+ convey?

The game's server browser reads these tags from Local PvE - Singleplayer+: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on Local PvE - Singleplayer+?

Local PvE - Singleplayer+ is offline at the moment; the last time it was seen was 29 days 13 hours ago.

How does Local PvE - Singleplayer+ compare in server rankings?

For player hours in the last seven days, Local PvE - Singleplayer+ ranks #14,120 and is in the top – of all ranked servers.

Server information

What is the online status and reliability of Local PvE - Singleplayer+?

Currently offline, Local PvE - Singleplayer+ was last seen 29 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 15 September 2026.

What Rust version is used on Local PvE - Singleplayer+?

Rust network protocol 2633 and build 163794 on Windows is what Local PvE - Singleplayer+ uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Local PvE - Singleplayer+?

No region is published by Local PvE - Singleplayer+. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 79.234.32.139:28015.

Wipe days

How often does Local PvE - Singleplayer+ wipe?

With so few of Local PvE - Singleplayer+'s wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 29 days 13 hours.

Connect to the server

What is the process to join Local PvE - Singleplayer+?

Open the Rust console with F1, then type client.connect 79.234.32.139:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.