Rust Player Count
38,441 playing now

Offline8.7.245.21:28015checked 3d ago

Local Dev Server

Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #9,275 top 42%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 164/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average 91/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 395/ 450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 91/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 23/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 96/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does Local Dev Server use?

The name of Local Dev Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is used on Local Dev Server?

A procedural map, generated by the game, runs on Local Dev Server.

Tags and filters

Where can Local Dev Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local Dev Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Local Dev Server?

For the game's server browser, Local Dev Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Local Dev Server?

Local Dev Server is offline at the moment; the last time it was seen was 3 days ago. The average player count for the last seven days is 1, and the highest point was 1.

Where does Local Dev Server sit in the rankings?

Local Dev Server is in the top 42% of all ranked servers with a rank of #9,275 for player hours over the past seven days.

About the server

What is the online status and reliability of Local Dev Server?

Currently offline, Local Dev Server was last seen 3 days ago. In the last 7 full days, it was up for 7 of 168 hours, which is 4% uptime. 1 October 2026 is when Rust Player Count first saw it.

What is the Rust version for Local Dev Server?

Rust network protocol 2634 and build 166494 on Windows is what Local Dev Server uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Local Dev Server?

There is no region published by Local Dev Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 8.7.245.21:28015.

Wipe information

What wipe pattern does Local Dev Server follow?

Too few wipes are recorded for Local Dev Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 8 hours.

Connect to the server

How can I connect to Local Dev Server?

Open the Rust console with F1, then type client.connect 8.7.245.21:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.