Rust Player Count
66,722 playing now

Offline80.123.69.14:28215checked 1d ago

Outpost Dev (local)

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 2
Rank #12,997 top 58%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123414:0016:0019:0021:0000:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 182/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 192/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 46/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 51/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Outpost Dev (local)?

The name of Outpost Dev (local) does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Outpost Dev (local)?

A procedural map is what Outpost Dev (local) runs, generated by the game.

Tags and filters

Where can Outpost Dev (local) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Outpost Dev (local): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on Outpost Dev (local)?

For the game's server browser, Outpost Dev (local) publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Outpost Dev (local)?

Outpost Dev (local) is offline at the moment; the last time it was seen was 35 hours ago. The seven-day average is 0 players, with a peak of 2.

How does Outpost Dev (local) compare in server rankings?

Over the last seven days, Outpost Dev (local) is #12,997 for player hours, placing it in the top 58% of ranked servers.

About the server

How reliable is Outpost Dev (local), and is it online?

Last seen 35 hours ago, Outpost Dev (local) is offline right now. In the last 6 full days, it was up for 113 of 144 hours, which is 78% uptime. Its first appearance in Rust Player Count was on 7 October 2026.

What Rust version is used on Outpost Dev (local)?

On Windows, Outpost Dev (local) runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Outpost Dev (local)?

A region is not published by Outpost Dev (local). Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 80.123.69.14:28215.

Wipe days

What wipe pattern does Outpost Dev (local) follow?

The rhythm of wipes on Outpost Dev (local) cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 6 days 23 hours.

Join the server

What steps are needed to join Outpost Dev (local)?

Open the Rust console with F1, then type client.connect 80.123.69.14:28215. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.