OfflineEU80.187.72.170:28015checked 25d ago
Realistic RUST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Realistic RUST?
No gather rate appears in the name of Realistic RUST. Groups are capped at 8 players, the default in the game. build & creative is the game mode, building in a sandbox, with no gathering. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Server tags
Where can Realistic RUST be found in Rust Player Count lists and filters?
These Rust Player Count lists include Realistic RUST: Rust build and creative servers, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on Realistic RUST convey?
These are the tags Realistic RUST publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): It runs on game build 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^k (Build server): Design and rehearse base layouts; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on Realistic RUST?
Realistic RUST is offline at the moment; the last time it was seen was 25 days 5 hours ago.
Where does Realistic RUST sit in the rankings?
Realistic RUST ranks #14,085 for player hours over the past seven days, #2,402 in Europe, and is in the top – of all ranked servers.
About the server
What is the online status and reliability of Realistic RUST?
Realistic RUST is down at the moment and was last seen 25 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Realistic RUST?
Rust network protocol 2633 and build 164530 on Windows is what Realistic RUST uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Realistic RUST?
With its EU tag, Realistic RUST lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 80.187.72.170:28015.
Wipe schedule
When does Realistic RUST wipe?
The rhythm of wipes on Realistic RUST cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 40 days 7 hours ago.
Connect to the server
How can I connect to Realistic RUST?
To get in, press F1 in Rust and enter client.connect 80.187.72.170:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Gameplay
^k
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.