OfflineEU80.187.86.179:28015checked 31d ago
Realistic RUST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Realistic RUST?
The name of Realistic RUST does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Tags and filters
Where can Realistic RUST be found in Rust Player Count lists and filters?
These Rust Player Count lists include Realistic RUST: Rust build and creative servers, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Realistic RUST?
These are the tags Realistic RUST publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^k (Build server): Design and rehearse base layouts; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on Realistic RUST?
The server Realistic RUST is offline at present, with its last appearance 31 days 10 hours ago.
What position does Realistic RUST hold among Rust servers?
For player hours in the last seven days, Realistic RUST is #15,150 overall, #2,501 in Europe, and in the top – of all ranked servers.
Server details
What is the uptime and reliability of Realistic RUST?
Currently offline, Realistic RUST was last seen 31 days 10 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Realistic RUST?
Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Realistic RUST?
With its EU tag, Realistic RUST lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 80.187.86.179:28015.
Wipe schedule
When does Realistic RUST wipe?
With so few of Realistic RUST's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 40 days 19 hours ago.
How to join
How can I connect to Realistic RUST?
Joining is done by opening the console (F1) and running client.connect 80.187.86.179:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^k
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.