OfflineEU80.190.80.94:29015checked 6d ago
RedLava.World | Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:01 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for RedLava.World | Rust?
A gather rate is absent from the name of RedLava.World | Rust. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.
What is the map on RedLava.World | Rust?
RedLava.World | Rust runs a procedural map of size 3,000 with seed 12345, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.
Tags, lists and filters
Where can RedLava.World | Rust be found in Rust Player Count lists and filters?
The Rust Player Count lists that RedLava.World | Rust fits are: EU Rust servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on RedLava.World | Rust?
These are the tags RedLava.World | Rust publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; EU (Europe): The server browser lists this one under Europe. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is RedLava.World | Rust?
The server RedLava.World | Rust is offline at present, with its last appearance 6 days 9 hours ago. The average player count for the past seven days is 0.
What position does RedLava.World | Rust hold among Rust servers?
For player hours in the last seven days, RedLava.World | Rust is #15,960 overall, #2,512 in Europe, and in the top 71% of all ranked servers.
About the server
How reliable is RedLava.World | Rust, and is it online?
Currently offline, RedLava.World | Rust was last seen 6 days 9 hours ago. For the last 6 full days, it was online for 1 of 144 hours, a 1% uptime. 7 October 2026 is when Rust Player Count first saw it.
What is the Rust version for RedLava.World | Rust?
On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 167058. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find RedLava.World | Rust?
In Europe, RedLava.World | Rust lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 80.190.80.94:29015.
Wipe days
What should you expect on RedLava.World | Rust during a wipe?
Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does RedLava.World | Rust wipe?
Too few wipes are recorded for RedLava.World | Rust to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 6 days 10 hours ago.
Connect to the server
What steps are needed to join RedLava.World | Rust?
Open the Rust console with F1, then type client.connect 80.190.80.94:29015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://redlava.world is its website.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8
Game
gmvanilla
mp20
ts8
v2634
cs167058
ptrak
$r?
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
