Rust Player Count
63,686 playing now

Offline80.200.23.239:28015checked 6d ago

-=Dimikastafari=- Staging Test

moddedcarbon
Players now 0/ 2 0% full
7-day average 0 peak 1
Rank #14,435 top 65%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.5 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:51 UTC14d ago 2 – running 1
Mon 28 Sep, 09:17 UTC15d ago 2 – 0.5 days 0
Sun 27 Sep, 21:20 UTC16d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 77/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 33/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 53/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does -=Dimikastafari=- Staging Test use?

The name of -=Dimikastafari=- Staging Test does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on -=Dimikastafari=- Staging Test?

A procedural map is what -=Dimikastafari=- Staging Test runs, generated by the game.

Server tags

Where can -=Dimikastafari=- Staging Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include -=Dimikastafari=- Staging Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What information do the tags on -=Dimikastafari=- Staging Test convey?

These are the tags -=Dimikastafari=- Staging Test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167187 (Build): The game build is 167187; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does -=Dimikastafari=- Staging Test have?

The server -=Dimikastafari=- Staging Test is offline at present, with its last appearance 6 days ago. The seven-day average is 0 players, with a peak of 1.

Where does -=Dimikastafari=- Staging Test sit in the rankings?

-=Dimikastafari=- Staging Test is in the top 65% of all ranked servers with a rank of #14,435 for player hours over the past seven days.

Server details

How reliable is -=Dimikastafari=- Staging Test, and is it online?

Currently offline, -=Dimikastafari=- Staging Test was last seen 6 days ago. It was up 12% of the time over the last 7 full days, 20 of 168 hours. Its first appearance in Rust Player Count was on 27 September 2026.

What is the Rust version for -=Dimikastafari=- Staging Test?

Windows hosts -=Dimikastafari=- Staging Test, which runs Rust network protocol 2634 and build 167187. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find -=Dimikastafari=- Staging Test?

There is no region published by -=Dimikastafari=- Staging Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 80.200.23.239:28015.

Wipe information

What happens on -=Dimikastafari=- Staging Test when a wipe occurs?

Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 4 hours in.

When does -=Dimikastafari=- Staging Test wipe?

Wipes on -=Dimikastafari=- Staging Test come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 14 days 23 hours ago.

Connect to the server

How can I connect to -=Dimikastafari=- Staging Test?

Open the Rust console with F1, then type client.connect 80.200.23.239:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167187,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167187
Build The game build is 167187.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.