Rust Player Count
69,203 playing now

Offline80.242.59.137:35120checked 21h ago

sran' inc. | pump1kk

moddedcarbon
Players now 0/ 1000 0% full
7-day average 0 peak 3
Rank #5,971 top 27%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5223:0001:0014:0018:0021:0023:00

Hourly average and peak, UTC.

Server performance

025507510023:0001:0014:0018:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:48 UTC3d ago 3 – running 0
Sat 10 Oct, 10:53 UTC4d ago 3 – 1 days 0
Tue 6 Oct, 09:15 UTC8d ago 1 held half 4.1 days 0
Fri 2 Oct, 20:14 UTC12d ago 1 held half 3.5 days 0
Thu 1 Oct, 17:41 UTC FW13d ago 1 – 1.1 days 0
Tue 29 Sep, 14:02 UTC15d ago 1 held half 2.2 days 0
Wed 23 Sep, 18:45 UTC21d ago 8 halved by day 2 5.8 days 6
Mon 21 Sep, 18:00 UTC23d ago 2 held half 2 days 0
Fri 18 Sep, 07:32 UTC26d ago 1 halved by day 1 3.4 days 0
Thu 17 Sep, 08:20 UTC27d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 89/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 111/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 20/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 41/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern sran' inc. | pump1kk?

The name of sran' inc. | pump1kk does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is off, Valve's anti-cheat.

What is the map on sran' inc. | pump1kk?

A procedural map of size 4,500 is what sran' inc. | pump1kk runs, generated by the game with seed 576234. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: SRAN MAP.

Tags and filters

Who operates sran' inc. | pump1kk?

Because sran' inc. | pump1kk and 10 other servers we track all publish a sranrust.ru hostname, they are likely run by the same operator.

Where can sran' inc. | pump1kk be found in Rust Player Count lists and filters?

These Rust Player Count lists include sran' inc. | pump1kk: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on sran' inc. | pump1kk?

For the game's server browser, sran' inc. | pump1kk publishes: gmrust (Game mode): The usual Rust survival experience; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is sran' inc. | pump1kk?

The server sran' inc. | pump1kk is offline at present, with its last appearance 21 hours ago. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours was 1 players at 01:00 UTC.

How does sran' inc. | pump1kk compare in server rankings?

sran' inc. | pump1kk is in the top 27% of all ranked servers with a rank of #5,971 for player hours over the past seven days.

Server details

How reliable is sran' inc. | pump1kk, and is it online?

Last seen 21 hours ago, sran' inc. | pump1kk is offline right now. The uptime it gives suggests it restarted about 43 minutes ago. For the last 7 full days, it was online for 69 of 168 hours, a 41% uptime. 14 September 2026 is when Rust Player Count first saw it.

What Rust version is used on sran' inc. | pump1kk?

On Windows, sran' inc. | pump1kk runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find sran' inc. | pump1kk?

No region is published by sran' inc. | pump1kk. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 80.242.59.137:35120.

What is the performance like on sran' inc. | pump1kk?

Over the last 48 hours, the average server fps was 31, and it never dropped below 5. The maximum number of entities it carried was 47,053, which includes buildings, deployables and everything else. Peak memory use was 3,191 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on sran' inc. | pump1kk on wipe day?

The average busiest point in recent wipes reached 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does sran' inc. | pump1kk wipe?

No next wipe can be predicted for sran' inc. | pump1kk, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 3 days 8 hours.

Connect to the server

How can I connect to sran' inc. | pump1kk?

Joining is done by opening the console (F1) and running client.connect 80.242.59.137:35120. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp1000
Max players Capacity: 1,000 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.