Online80.242.59.71:10000checked 14m ago
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 10:02 UTC, in 2d 16h. Every Friday at 10:02 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 591, 3 hours in, with 172 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:02 UTC4d ago | 591+172 queue | – | running | 62 |
| Fri 2 Oct, 10:01 UTC11d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC18d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC25d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The gather rate on Magic Rust #14 — Modded 2x (No limit) | Pyccкий is 2x, per its name. The group limit is 300 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The game generates a procedural map of size 4,000 with seed 1112022 for Magic Rust #14 — Modded 2x (No limit) | Pyccкий. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: ДЛЯ CЛAБЫX ПK.
Server tags
Who is responsible for Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #14 — Modded 2x (No limit) | Pyccкий and 35 other servers we track, so the same operator probably runs them.
Where can Magic Rust #14 — Modded 2x (No limit) | Pyccкий be found in Rust Player Count lists and filters?
These Rust Player Count lists include Magic Rust #14 — Modded 2x (No limit) | Pyccкий: Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
How should you interpret the tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
The game's server browser reads these tags from Magic Rust #14 — Modded 2x (No limit) | Pyccкий: gmrust (Game mode): Survival as standard in Rust; mp380 (Max players): Capacity: 380 slots; ts300 (Group limit): The maximum team size is 300; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): A wipe takes place each week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; jp9 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does Magic Rust #14 — Modded 2x (No limit) | Pyccкий have?
Right now, 316 players are on Magic Rust #14 — Modded 2x (No limit) | Pyccкий, which has 380 slots. The seven-day average is 228 players, with a peak of 591. The highest average in the last 48 hours was 429 players at 18:00 UTC.
Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий sit in the rankings?
For player hours in the last seven days, Magic Rust #14 — Modded 2x (No limit) | Pyccкий ranks #30 and is in the top 0.1% of all ranked servers.
Server details
What is the uptime and reliability of Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
You can find Magic Rust #14 — Modded 2x (No limit) | Pyccкий online at the moment. The uptime it gives suggests it restarted about 10 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Windows hosts Magic Rust #14 — Modded 2x (No limit) | Pyccкий, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Its name points to Europe, even though Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 80.242.59.71:10000.
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий lag-free?
The server ran at an average of 48 fps over the last 48 hours, never falling below 38. The highest entity count was 487,680, covering buildings, deployables and all other objects. Peak memory use was 15,615 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What should you expect on Magic Rust #14 — Modded 2x (No limit) | Pyccкий during a wipe?
Across its recent wipes, the busiest times averaged 591 players. With 172 more waiting in the queue, the latest wipe peaked 3 hours after the wipe. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 5.
What wipe pattern does Magic Rust #14 — Modded 2x (No limit) | Pyccкий follow?
A every Friday at 10:02 UTC wipe schedule is used by Magic Rust #14 — Modded 2x (No limit) | Pyccкий. A wipe is scheduled for Friday 16 October at 10:02 UTC. It has been running its current world for 4 days 7 hours. Its tags show wipes happening every week.
Join the server
What is the process to join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Open the Rust console with F1, then type client.connect 80.242.59.71:10000. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://magicrust.gg/serv14 is its website.
Server tags
what each one meansPublished as mp380,ptrak,jp9,$r?,v2634,^w,gmrust,cs167584,ts300,^o^z
Game
gmrust
mp380
ts300
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp9
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
